Classes

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Classes are the fundamental divisions of characters' combat roles and abilities in Dragon Saga.

Human

There are four human base jobs of Dragon Saga:


Warriors are well balanced melee combat specialists.


Magicians use long distance magic spells with various effects.


Archers are long distance combat masters who use hit and run strategy.


Thief a master of rapid short range combat.


Choosing a class is a very important step which requires extra consideration.


On character creation, a Base Class is selected out of four human and two Dragonkin options.


Each base class can be advanced to two different second tier class which have unique characteristics and skills via 1st class promotion. [See chart below] The character may then change jobs at levels 20, 40, and 60.


The 1st Class Job Change is special, as the human classes are given two options. Once a class is picked, this choice cannot be changed.


All classes reach their maximum level at 85.

Dragonkin

As an old foe makes his return, Dragon Saga heroes gain a valuable ally as well. The Dragonkin race, with far more advanced culture and technology than the rest, comes out of their 1000 year long seclusion to lend our heroes a hand.


Dragonkin are an ancient race with deep spiritual roots. They are more slender and taller than their human counterpart, with dark bluish/grey skin and pointed ears.


With the Twin Fighter class, the player controls two characters that behave exactly the same except in battle. When Twin Fighter characters enter battle, one twin uses punch attacks while the other uses kick attacks. This style of combat allows the player to unleash high damage combos at a very high rate. The Twins are not bound to attack the same target, which means Twin Fighters can attack multiple enemies in multiple directions at the same time. Twin Fighters are brute strength based and give players a chance to control more than one character in combat.



The Shaman class utilizes summons and monsters, the character can inflict damage with their magic skills. As the Shaman class moves on to a Summoner and to an Elementalist, they will control much more powerful summons and the character will gain support magic skills to increase the summoned spirits powers. Shamans are intelligence-based and can summon elementals and spirits to boost party members and to fight off monsters. Also, as the bond between the summons and the character gets stronger, the summoned spirits will learn skills to protect their master such as automatically attacking enemies that target the Summoner.


To create a Dragonkin character, a human character above level 20 must exist on the account.

The character may then change class at levels 20, 40, and 60. The 1st class change is special, as the human classes are given two options. Once one is picked, this choice cannot be changed. Dragonkin classes have only one progression path each.


Classes

Human classes
Base Class-warrior.jpg
Warrior.gif Warrior
Class-magician.jpg
Magician.gif Magician
Class-archer.jpg
Archer.gif Archer
Class-thief.jpg
Thief.gif Thief
1st Knight.gif
Knight
Gladiator.gif
Gladiator
Monk.gif
Monk
Wizard.gif
Wizard
Hunter.gif
Hunter
Marksman.gif
Marksman
Bandit.gif
Bandit
Infiltrator.gif
Infiltrator
2nd Paladin.gif
Paladin
Myrmidon.gif
Myrmidon
Priest.gif
Priest
Warlock.gif
Warlock
Pathfinder.gif
Pathfinder
Specialist.gif
Specialist
Rogue.gif
Rogue
Assassin.gif
Assassin
3rd Dragoon.gif
Dragoon
Overlord.gif
Overlord
Invoker.gif
Invoker
Sorcerer.gif
Sorcerer
Sentinel.gif
Sentinel
Destroyer.gif
Destroyer
Savage.gif
Savage
Ninja.gif
Ninja
Edit this template?
{{human classes}}
Dragonkin classes
Base 420pxShaman.jpg
Shaman.gif Shaman
Class-twin fighter.jpg
Twin Fighter.gif Twin Fighter
1st Summoner.gif
Summoner
Twin.gif
Twin
2nd Elementalist.gif
Elementalist
Mirage.gif
Mirage
3rd Earth Master.gif
Earth Master
Jumeaux.gif
Jumeaux
Edit this template?
{{dragonkin classes}}
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